Captain Cleo

Pick a game.

What they learn while they play

Finance

The Money Isles, ages 7 to 15

  • 202 concepts
  • 20 islands
  • 5 Finance Levels

Needs vs wants Compound interest Phishing Buy Now Pay Later Pensions

See all 202 concepts

Thinking

The Detective Deck, ages 8 to 15

  • 19 cases
  • 3 Thinking Levels

Weighing evidence Claims versus proof Checking before trusting Bias and who was left out

See the cases

See the full syllabus Download the money syllabus (PDF)

Money and clear thinking for an AI world, learned by playing

Captain Cleo is one world of games for children aged 7 to 15. Your child sails between islands, helps Captain Cleo and earns coins for one shared purse, and the two skills that keep mattering go in underneath: handling money, and thinking a claim through.

Money

Pocket money and saving first, then scams, adverts and debt, then jobs, tax and interest.

Try Budget Bazaar

Business and budgets

A stall of their own to price and stock, a harbour to ready before the storm, and coins to save or spend.

Try Business Bay

Clear thinking

Weighing evidence, asking a better question, and spotting what is built to fool them.

Try The Fair Room

Free to try, and what a school licence adds

Any device plays about twenty minutes free, with no card and no login. Captain Cleo is in schools first: a school gets a free week for every pupil and teacher, then one licence for the whole school. The family version is on its way; parents can join the waiting list.

What you getFree taste Live todaySchool licence Open now
Which games are openEvery game, for about twenty minutes on a device. No card, no login.Every island, case and game, on every device in the school, all year.
Progress and certificatesLevel 1 of each chart, with its green ticks and one plain progress sentence.Every Finance and Thinking level, with its green ticks and a certificate at each gold level, for every pupil.
The Parent Port's reportThe free report, complete as it stands.The full report on every device: every section, the months of history and three things to try each week.
How you payNothing to pay.One invoice a year for the whole school. No card. A free week first, on the day you choose.

Safe by design, saved on your device